So, MarioKart wii is really fun, especially once playing against friends online. And yes, their online mode is legit, as I went online with friends and asked specific questions to verify all was as Nintendo claimed (I really hope people aren't taking me too seriously here).
Anyways, I had the unfortunate opportunity of playing Balloon Battle, the forlorn and distant relative of the once mighty Battle Mode clan. It was terrible, and unless there are a slew of options I never saw, then I suppose I will probably never play battle mode again. First off, we played against a friend, and the two of us playing ended up on a team against the other person. What ever happened to free-for-all? Perhaps I missed it, but it sucked playing as teams, especially as they were uneven. The other problem I had is I wasn't able to be hurt by my own or my team-mates' items. That's a load of dung. Plus, the score system was out of whack. Whatever happened to popping all the other person's balloons, therefore defeating them and knocking them out of the game?
So, Nintendo, I would propose an update to your lame excuse of Battle Mode for MarioKart Wii. Allow there to be many more customizable options, and allow for these options to be controlled by the friend who created the room or allow for them to be set beforehand in game options, making it so the level and the rules apply if their vote is selected. Or perhaps just allow a classic battle-mode option!
Monday, May 12, 2008
MarioKart Wii Update: Balloon Battle
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